EventPoints System
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EventPoints System
maplecharacter.java
を追加
も追加
の下に
を追加
も追加
を追加
も追加
を追加
を
に変更
を追加
SQL
- Code:
private int eventpoints;
を追加
- Code:
public int getEventPoints() {
return eventpoints;
}
public void gainEventPoints(int eventpoints) {
this.eventpoints += eventpoints;
}
public void setEventPoints(int eventpoints) {
this.eventpoints = eventpoints;
}
も追加
- Code:
ret.accountid = rs.getInt("accountid");
の下に
- Code:
ret.eventpoints = rs.getInt("eventpoints");
を追加
- Code:
if (update) {
ps = con.prepareStatement("UPDATE characters SET level = ?, fame = ?, str = ?, dex = ?, luk = ?, `int` = ?, exp = ?, gachaexp = ?, hp = ?, mp = ?, maxhp = ?, maxmp = ?, sp = ?, ap = ?, gm = ?, skincolor = ?, gender = ?, job = ?, hair = ?, face = ?, map = ?, meso = ?, hpMpUsed = ?, spawnpoint = ?, party = ?, buddyCapacity = ?, messengerid = ?, messengerposition = ?, mountlevel = ?, mountexp = ?, mounttiredness= ?, equipslots = ?, useslots = ?, setupslots = ?, etcslots = ?, monsterbookcover = ?, vanquisherStage = ?, dojoPoints = ?, lastDojoStage = ?, finishedDojoTutorial = ?, vanquisherKills = ?, matchcardwins = ?, matchcardlosses = ?, matchcardties = ?, omokwins = ?, omoklosses = ?, omokties = ?, donorpoints = ?, occupation = ?, donor = ?, WHERE id = ?", Statement.RETURN_GENERATED_KEYS);
も追加
- Code:
eventpoints = ?,
を追加
- Code:
} else {
ps = con.prepareStatement("INSERT INTO characters (level, fame, str, dex, luk, `int`, exp, gachaexp, hp, mp, maxhp, maxmp, sp, ap, gm, skincolor, gender, job, hair, face, map, meso, hpMpUsed, spawnpoint, party, buddyCapacity, messengerid, messengerposition, mountlevel, mounttiredness, mountexp, equipslots, useslots, setupslots, etcslots, monsterbookcover, vanquisherStage, dojopoints, lastDojoStage, finishedDojoTutorial, vanquisherKills, matchcardwins, matchcardlosses, matchcardties, omokwins, omoklosses, omokties, donorpoints, occupation, donor, accountid, name, world) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", Statement.RETURN_GENERATED_KEYS);
}
も追加
- Code:
if (update) {
ps = con.prepareStatement("UPDATE characters SET level = ?, fame = ?, str = ?, dex = ?, luk = ?, `int` = ?, exp = ?, gachaexp = ?, hp = ?, mp = ?, maxhp = ?, maxmp = ?, sp = ?, ap = ?, gm = ?, skincolor = ?, gender = ?, job = ?, hair = ?, face = ?, map = ?, meso = ?, hpMpUsed = ?, spawnpoint = ?, party = ?, buddyCapacity = ?, messengerid = ?, messengerposition = ?, mountlevel = ?, mountexp = ?, mounttiredness= ?, equipslots = ?, useslots = ?, setupslots = ?, etcslots = ?, monsterbookcover = ?, vanquisherStage = ?, dojoPoints = ?, lastDojoStage = ?, finishedDojoTutorial = ?, vanquisherKills = ?, matchcardwins = ?, matchcardlosses = ?, matchcardties = ?, omokwins = ?, omoklosses = ?, omokties = ?, donorpoints = ?, occupation = ?, donor = ?, eventpoints = ?, WHERE id = ?", Statement.RETURN_GENERATED_KEYS);
} else {
ps = con.prepareStatement("INSERT INTO characters (level, fame, str, dex, luk, `int`, exp, gachaexp, hp, mp, maxhp, maxmp, sp, ap, gm, skincolor, gender, job, hair, face, map, meso, hpMpUsed, spawnpoint, party, buddyCapacity, messengerid, messengerposition, mountlevel, mounttiredness, mountexp, equipslots, useslots, setupslots, etcslots, monsterbookcover, vanquisherStage, dojopoints, lastDojoStage, finishedDojoTutorial, vanquisherKills, matchcardwins, matchcardlosses, matchcardties, omokwins, omoklosses, omokties, donorpoints, occupation, donor, eventpoints, accountid, name, world) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", Statement.RETURN_GENERATED_KEYS);
}
を追加
- Code:
ps.setInt(50, donor);
if (update) {
ps.setInt(51, id);
} else {
ps.setInt(51, accountid);
ps.setString(52, name);
ps.setInt(53, world);
}
を
- Code:
ps.setInt(50, donor);
ps.setInt(51, eventpoints);
if (update) {
ps.setInt(52, id);
} else {
ps.setInt(52, accountid);
ps.setString(53, name);
ps.setInt(54, world);
}
に変更
- Code:
} else if (sub[0].equals("gifteventpoints")) {
MapleCharacter victim = cserv.getPlayerStorage().getCharacterByName(sub[1]).gainEventPoints(Integer.parseInt(sub[2]));
victim.dropOverheadMessage("You have given " + sub[1] + " " + victim.getEventPoints + " eventpoints !");
を追加
SQL
- Code:
ALTER TABLE `accounts` ADD COLUMN `eventpoints` int(11) NOT NULL DEFAULT '0';
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